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The D&D Alignment system (Moral Alignment) is based on a two-axis model of moral philosophy used in the tabletop RPG Dungeons & Dragons since 1977. This matrix classifies moral attitudes along two independent axes: good vs. evil (altruism vs. egoism) and law vs. chaos (order vs. freedom). Take the test and discover which D&D alignment most accurately describes your value system, moral principles, and decision-making approach.

Your alignment on the D&D Moral Alignment matrix (one of 9 types)
The balance between good and evil in your value system
Your attitude toward order, rules, and personal freedom
How your moral profile manifests in everyday decisions
Recommendations for growth and understanding your moral stance
Lawrence Kohlberg publishes the theory of stages of moral development
Gary Gygax creates the Alignment system for Advanced D&D
D&D 3.0 establishes the classic 3×3 matrix of nine alignments
Jonathan Haidt publishes "The Righteous Mind" — two-axis moral psychology
Alignment system becomes a popular meme and pop-psychology tool
The two-axis D&D Alignment model (Moral Alignment), first introduced by Gary Gygax in Advanced Dungeons & Dragons (1977), identifies two independent dimensions of moral orientation. The first axis "Good — Evil" reflects the degree of altruism or egoism, correlating with prosocial behavior and empathy constructs in academic psychology.
The second axis "Law — Chaos" describes attitudes toward rules, order, and individual freedom, echoing the "autonomy — conformity" dimension in Schwartz's value model. The combination of two axes creates a matrix of 9 alignment types (3×3), allowing a more precise description of a person's moral profile than one-dimensional models.
Research by Cory et al. (2019) confirmed that a two-factor model of moral perception (care vs. fairness) is statistically valid in a cross-cultural context. The D&D Alignment system is successfully used in pedagogy, gamification, and pop psychology to illustrate moral dilemmas and ethical positions.
D&D Alignment is a two-axis system for classifying moral attitudes, created for the role-playing game Dungeons & Dragons in 1977. It identifies 9 worldview types at the intersection of "Good - Evil" and "Law - Chaos" axes. The system is widely used beyond tabletop games as a visual model of moral philosophy.
The test consists of 24 statements and takes 5-8 minutes. Answer intuitively - your first response is usually the most accurate.
Although the system originated in a gaming context, its two-axis structure echoes academic models of moral psychology: Haidt's Moral Foundations Theory, Kohlberg's stages of moral development, and Schwartz's basic values model.
Yes, alignment is not fixed. It can change due to life experience, education, cultural context, and personal growth. We recommend retaking the test once a year.
Lawful Good (LG), Neutral Good (NG), Chaotic Good (CG), Lawful Neutral (LN), True Neutral (TN), Chaotic Neutral (CN), Lawful Evil (LE), Neutral Evil (NE), and Chaotic Evil (CE).
Rate each statement on a scale from "Strongly disagree" to "Strongly agree". Answer honestly based on how you typically think and act, not how you would like to.
Over 1500 scientifically validated tests. Completely free and no registration required.