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What to Study as an Artistic Type (A)? Majors and Programs
What to Study as an Artistic Type (A)? Majors and Programs
A traditional university with lectures in a 200-seat auditorium: not the worst, but not the best option for a Creator. The Artistic type learns not at a desk but while creating. A workshop, studio, or director's set: that's their classroom. When choosing a school, the key question is: 'Where will I make things, not just listen?'
🎓Top 5 Faculties to Apply
Faculty of Design / Visual Communications
The foundation for 80% of creative careers: from branding to UX.
Faculty of Architecture
Discipline + creativity. One of the few majors where Creators learn to finish projects.
Faculty of Film and Television
Visual narrative, directing, editing. Hands-on from the first semester.
Faculty of Game Industry / Digital Arts
A modern program at the intersection of art and technology.
Faculty of Fine Arts
Classical drawing and painting foundation. Essential for illustration, concept art, and sculpture.
Recommended Majors
Graphic / Communication Design
Universal foundation: from logos to interfaces. Graduates are in demand across every industry.
Architecture
Form + engineering. Long study (5-6 years), but a profession with centuries of history and steady demand.
Film / Media Production
Visual storytelling. High competition at entry, but a unique creative experience.
Industrial Design
Merges aesthetics and function. Furniture, electronics, transport: your work becomes part of everyday life.
Game Design / Interactive Media
One of the fastest-growing industries. Combines creativity, technology, and user psychology.
Illustration / Animation
Visual thinking in its purest form. Books, advertising, cinema, games: the market is only growing.
Not Recommended
Accounting / Finance
Numbers, standards, zero creative freedom. The complete opposite of your mindset.
Logistics / Supply Chain Management
Route optimization and warehousing. Systematization without creativity.
🤝Study Partners
Adds analytics to your intuition. Together: they find data, you turn it into visuals.
Knows how to sell your work. Teaches you to think about the market, not just the form.
Endlessly corrects 'minor details' that aren't minor to you. Their standards kill your experimentation. For studying: keep your distance.
Learning Style
Learning by creating (Project-Based Learning). A Creator remembers by making a mockup, not by reading about one. Courses with a final project work 3x better than courses with exams. Art schools and bootcamps outpace traditional universities in speed of immersion.
📚Ideal Learning Format
Studio classes with a master, workshops, and hackathons. Ideal ratio: 20% lectures, 80% hands-on practice with feedback. Group projects work well if the team has a [Conventional] partner who tracks deadlines.
⚠️Study Risks
Creators often drop out of traditional universities in their 2nd or 3rd year because 'there's nothing to learn, just theory.' If you're in that situation: find a relevant internship or university studio. Practice will keep you in the system, and the degree comes in handy when applying to large companies.
Online Courses
For adult Creators changing careers: practical courses in Figma, After Effects, Blender, or Creative Writing. Choose programs with mentorship and a portfolio project. '100 video lessons with no feedback' courses will be abandoned within 2 weeks.
📜Certifications & Courses
Google UX Design Certificate
⏱ 3-6 months
A recognized certificate from Google. Practical projects for your portfolio.
Adobe Certified Professional
⏱ 2-4 months
Official proof of Photoshop, Illustrator, and Premiere proficiency.
Interaction Design Foundation (IDF)
⏱ 3-12 months
Deep UX design understanding with an international certificate.
🔀Alternative Paths
Online bootcamp
Design schools (Coursera, Designlab, Google Certificates): from zero to Junior in 6-12 months with a portfolio.
Self-study + mentorship
YouTube + Figma + Behance. No diploma, but a portfolio that speaks louder than any certificate.
Art college / vocational school
2-3 years instead of 5. More practice, less abstract theory. Ideal for the A type.
🏗️Extracurricular Activities
- ✓Design hackathons (Global Game Jam, Designathon)
- ✓Personal exhibition or zine (self-published magazine)
- ✓Internship at a design studio or ad agency
- ✓Running a creative blog or YouTube channel showing your process
- ✓Competitions: Red Dot, iF Design, Cannes Young Lions
🎯Skills to Develop
Figma / Adobe CC
Industry standard. No Figma means no entry into design; no Adobe CC means no print delivery.
Basic copywriting
A designer who writes copy for their own layouts is worth twice as much.
HTML/CSS fundamentals
Understanding web constraints makes your designs implementable, not just 'pretty pictures.'
English (Creative English)
Behance, Dribbble, international clients: the global design market speaks English.